Under a Killing Moon

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Under a Killing Moon is the novelization of the video game of the same name, written by Aaron Conners in 1996


We are introduced to the world of Tex Murphy, a private detective character created for the games Mean Streets, Martian Memorandum and Under a Kiling Moon. The world has been through a Third World War and a radioactive disaster. A percentage of humanity has mutated.

Tex Murphy lives in the former Ritz Hotel, in Old San Francisco where the mutants have gathered. It’s December 2042, about 20 days before Christmas and Tex is under a bad period of his life, divorced and without a case.

Chapter One

Tex is flying in his speeder, a futuristic airborne personal vehicle, lamenting on his lack of Lucky Strikes, as he can't find a single pack in Mexico City. He finds a forgotten Malrboro Rojo cigarillos in the passenger seat, and although he doesn't like it (he compares them to Sauron's creations in the foul-stench bowels of Barad-Dur, he satisfies his addiction.

He passes near a building called Torre Latino Americana and lands his speeder somewhere near the Dulce Vida building. He seems a bit out of place as flying vehicles are out of the norm in Mexico City. He notices a gang of juvenile delinquents who were interested in his speeder. An hour passes as he stalks the appartments near that of Eddie Chang, before the neighbours' lights go out.

Tex exits his speeder and takes a number of wrapped packages, pretending to carry presents, his plan for entering the building without having the magnetic card the tenants have. He goes to the entrance at the east side of the building waiting for someone to show up. An old lady approaches and opens the entrance, and seeing him carrying the packages, she "helps" him by holding the door for him to enter. The two people enter the elevator, and as the lady exits at the third floor, Tex ascends to the eighteenth floor, where Eddie Ching's appartment is.

Chapter Two

The chapter goes back two days ago when Tex invetigated the building. Pretending to be a buyer, he approached Alfonso, a manager, who showed him an empty appartment and briefed him about the security facilities of the builging. The next day Tex had stalked the building but had no luck as Eddie's nighbour did not leave.

Now back to the present, Tex enters the empty apartment and unpacks his equipment. Making sure his windows have no alarms, he exits and walks on te ledge. He passes after 3 apartment windows and reaches Chang's. With his particle-beam-detection goggles, to find that the windows are made of LCD alarm glass and the floor is protected by a laser net.

With a laser-blade, after memorizing the cycling grid pattern of the sensitive blue lines, Tex opens a hole on the glass and reaches the switch to shut it off. Being unable to find a way to disable the laser net, breaks into the adjacent apartment, and again, with his laser-blade cuts through the plasterboard wall behind a sofa, to Ching's apartment. He finds himself in a den room, full of aquariums and terrariums of lethal serpents. He searches a desk where he notices the name of "Lowell Percival" (a billionaire industrialist who had been his client) in a name list of people interested in buying rare artifacts.

After examining the living room, full of mirrors, a bookcase stuffed with books and a cabinet with exotic antiquities, he discovered a safe behind a painting but he could not open it. He became disappointed but then realised that the wall behind the case was a rectangle of space about 15 feet. Unable to move the case, he went to the batroom and cut through the wall with the laser-blade, and found himself in a treasure room complete with statues and paintings (having destroyed a genuine Rebrandt). There also was a crystal bird statuette 16 inches tall on a marble pedestal, the artifact that Countess Renier sent him to fetch.

As he takes the artifact, the alarm goes off. Hurriedly, he returns to the den as he hears steps and voices coming. He opens the terrariums and sets the reptiles free. He exits through the hole and covers it with a stereo speaker, and then covers the other side with the sofa. He exits the window as men knock the door of the empty apartment, and returns to the unoccupied apartment. Looking through the peephole, he sees the open elevator with Alfonso leading some men to Ching's room; Tex quickly opens the door and rushes to the open elevator, only to get noticed by the people.

Tex stops the elevator at the second floor and breaks into an apartment, startling an old man, and throws himself out of the window, falling 20 feet below onto a flower garden. Under gunshots, he ran to his speeder, successfully ignites the engines and takes off. The geo-grid guides him to Brownsville, Texas.